Build alpha 0.3 (QoL patch)
Dungeons of Mortreon » Devlog
QoL Patch
[Alpha 0.3] is a quality of life patch build, that has just been released. No new gameplay mechanics here, but a lot of cosmetic changes and some reasonable balance changes.
Patch notes
- major graphic updates, new & improved old sprites and textures, a few new animations, new shader/materials for world's props
- added 3 more localizations (German, Ukrainian, Russian), along with the UI for selecting them
- rebalanced weapons, now all weapons should be enjoyable to use
- itch.io link in the main menu is now clickable
- created unique minimap icons for enemies, chests and ladder
- added more audio effects, such as footsteps for the enemies
- added ambient audio to the dungeon
- implemented pause menu
- disabled enemy shadows for WebGL build
- chests now have a visual representation of the picked loot
- fixed sometimes pressure plates overlapping with other objects
- new chest model (and texture)
- bats now ignore ground traps
Future roadmap
I have plans to implement new things later, such as actual progression, core RPG elements, new mechanics (shops, puzzles, etc.), bosses, and obviously new enemies and items. Stay tuned.
Files
DungeonsOfMortreon_0.3.zip 103 MB
Mar 30, 2024
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Dungeons of Mortreon
First-person rougelike
More posts
- Build 0.5Jun 27, 2024
- Build 0.4May 06, 2024
- WebGL buildMar 12, 2024
- Build alpha 0.1Mar 10, 2024
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